For higher quality images larger values are required (8 – 16).Ĭamera samples is the most important value because it multiplies all other sample settings.įor example it multiplies diffuse samples as: 8*8+6*6=2304. Value of 4 can be represented as square value for single pixes, 4×4=16 rays per pixes, with can be considered as a value needed to gain medium quality image. You can select either Save Color-Managed Image to convert and save or Save Raw Image to keep the rendering space settings (linear).Camer (AA) – Higher number of samples will result the better anti-aliasing effect. When saving images, convert to the appropriate color space. For images produced in other color spaces, you need to add a rule. This will convert sRGB images to the rendering space you selected. Under Input Color Space Rules, select Default. This will ensure that the correct colors will display. If you change these settings in the middle of the process, the colors can change drastically.įor View Transform, select the correct color space for your project. It's important to choose the rendering space which you wil use for the final output. When creating a new scene, this is automatically turned on.įor Rendering Space, select scene-linear Rec 709/sRGB. Under Settings > Preferences, open Color Management and check the box for Enable Color Management. For external renders such as V-ray, verification is required separately. Color management is supported by Maya hardware 2.0 and Arnold Renderer. Here, we show you how to change color management settings using Autodesk Maya 2017. These steps will help you to achieve consistent color management in your 3DCG workflow.
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